Xtalnia White Paper
  • πŸŽ‰Introduction
  • πŸ“–Background Story
  • ❀️Base Status
  • 🍁Element
  • πŸ’ͺBuff and Debuff
  • 🧝Character
    • πŸ§™Main Character
    • πŸ‘»Monster Character
      • 🌲Bloom Hill Grove
      • β˜€οΈLorechester Ruins
      • ❄️Whispering Tundra
      • πŸ”₯Charring Peaks
      • πŸŒ‘Forsaken Abyss
  • πŸͺ„Weapon
    • πŸ› οΈWeapon Crafting
  • 🎴Card
    • ⚑Action Point System
  • πŸ“œCombat Steps
  • πŸ—žοΈX'ord System
  • πŸ¦“PVE
    • 🏰Xtalford Palace
    • πŸƒBloom Hill Grove
    • β˜€οΈLorechester Ruins
    • ❄️Whispering Tundra
    • πŸ”₯Charring Peaks
    • πŸŒ‘Forsaken Abyss
  • βš”οΈPVP
  • πŸͺ™Token
    • πŸ’ΈToken Usage
  • πŸ’°Token Distribution (Draft proposals)
    • 🌱Angel Sales
    • 🌴Public Sale
    • 🌳Staking Rewards
    • πŸ›£οΈMarketing
    • πŸ•ΉοΈPlay to Earn
    • 🀝Partners and advisors
    • πŸ§‘β€πŸ€β€πŸ§‘Core Team
    • πŸ’²Ecosystem Fund
  • πŸ—ΊοΈRoadmap
  • 🀝Partners
  • πŸ‘«Our Team
  • πŸ’»Community
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  1. Weapon

Weapon Crafting

Players can create their own weapon from weapons they currently have called Crafting. Crafting allows players to gain a specific weapon for various utilizations. Furthermore, unused weapons can be sold in the marketplace in terms of crypto currency value. Crafting needs some requirements to be completed.

  • Two characters - These characters can’t be used in combat until the crafting is finished.

  • Two weapons - These weapons need to be equipped by two characters mentioned earlier. Type of the weapons is the major factor to determine the type of the crafted weapon. Cards that each weapon possesses is the factor to determine the cards of the crafted weapon.

  • In-game currency (Token) - Crafting will use both RSC and XTAL, the amount of currency used will increase each time a player uses the same weapon to craft a new weapon.

  • Time - Crafting needs a fixed amount of time to be finished. The sum of time will increase each time a player uses the same character to craft a new weapon.

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Last updated 3 years ago

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